Director/writer
Tim Ritter was born on Friday the
13th
in 1967. His love of film started
early. In 1984, when still in
high school, he wrote, directed,
and edited his first feature, the
8 mm movie Day of the
Reaper and equally
impressive, distributed it
himself to the then-fledgling
home video market. The next year
he was directing Truth or
Dare: A Critical Madness?
fresh out of high school with
some fairly major financing
($200,000). Since then his love
of dark cinema has
found expression in such film
projects as Killing
Spree, Creep (a
very twisted tale of sibling
serial killers), Wicked
Games, Twisted
Illusions I & II,
Screaming for Sanity,
Alien Conspiracy: Beyond
the Lost World, and his
notorious take offs on cop
reality shows Dirty Cop No
Donut and Dirty Cop,
No Donut 2: I am a Pig. In
addition to his screenplays he
has also written several books
about the industry (Making Movies
On Your Own and The Independent
Film Experience) as well as the
novel (The Hammer Will Fall) and
a second novel/memoir a
fictionalized version of his life
called Unreel. The man is also in
charge of Sub Rosa Midwest, a
production division of B-movie
distributor Sub Rosa Studios.Owen:
So do you feel your horror movie
career was somewhat destined with
being born on "Friday
the 13th"?
Tim:
It very well could have been. It
was a full moon that night too,
and I'm told that I used to howl
at the moon in my crib when I
first saw it as an infant...
Owen:
You directed and edited your
first feature movie, 'Day
of the Reaper' (1984),
at age 17. Do you see constants
between the format and execution
of that film and the way you
direct today?
Tim:
Generally speaking, yes, in terms
of getting all the shots you can
in a limited amount of time and
battling things like
temperamental actors and bad
weather. But I was just starting
out then and although I was
reading books on writing scripts
and directing, I didn't have the
knowledge and experience that I
do now. It was a "learn by
doing" type of thing,
really, all happening before the
eyes of the public as each movie
was released, which has pros and
cons. An expensive learning
process too, as super-8 film was
like $12 a roll...for 3.5 minutes
of footage! Even though I was a
pretty bad director then (not
that I'm so great now!), it was a
great learning experience. With
'Reaper' I started learning how
to communicate with actors, work
with effects, cheat shots, and
the whole nine yards. I don't
think I had a firm grasp on
shooting and editing and how they
really could work together, that
took up through 'Truth Or
Dare---A Critical Madness.'
Owen:
Your directorial effort from
1995, 'Creep',
chronicles a killing spree of a
pair of sibling serial killers.
It caused such a stir that before
it was released to video stores
25 minutes of the film was
cut...First off, did you have any
say regarding the edited material
and secondly what were the
primary areas of focus that were
causing problems with
distribution?
Tim:
With 'Creep' I
was working with several
producers and once the movie
neared completion, their job and
focus was trying to make money
off the thing. But the movie
turned out so bizarre, I think,
in terms of subject matter and
the way it all came across...that
it either alienated viewers or
turned them off. It just wasn't a
pleasant movie, even if parts of
it were Z-grade cheese due to the
small budget. Creep
was inspired from that whole era
of 'Natural Born Killers'
and 'Henry: Portrait of a
Serial Killer' type of
movies. Back then, I was an angry
young man, obsessed with authors
like Jack Ketchum, Richard
Laymon, and Stephen King. There
were two original cuts, one that
was for the Blockbuster market
(which didn't pan out too well
anyway in terms of sales) and one
that was for the niche market
crowd who liked really sleazy
movies. Ultimately, even the
niche market crowd was kind of
disappointed because I felt we
went too far with some things and
pre-publicity pictures were
published in magazines that we
had cut from even the harder cut
of the movie...So cut to a few
years later and due to viewer
demand, the producers released another
version with some of the things
we initially cut out, and it did
okay, although by then we had
been ripped off so badly by
various middlemen and wholesale
distributors that the financial
damage was irrevocable. The DVD
version was a mixture of the
first and third cuts, but to this
day, there has never been a
"full-on" edition
released with some of the stuff
that went too far (killings,
bloody aftermath shots, and loads
of Jess Franco-style material).
Hopefully there won't ever be,
honestly! But the biggest
distribution problems were
wholesalers ripping us off and
just the looney 'tone' of the
movie, there were no heroes to
root for, it was depressing, and
(SPOILER HERE) everyone simply
died at the end. It's just a hard
movie to watch.
Tim:
Speaking of controversy, you're
also the notorious director of
the "Officer Friendly"
parody films of police reality
shows'- 'Dirty Cop, No
Donut' (1998) and the
sequel 'Dirty Cop, No
Donut 2: I am a Pig'
(2000). What has been the
response from real officers? Has
it been more an appreciation for
the humor or are they pissed off
to be mocked?
Tim:
Notorious! I like that, it sounds
like a Duran-Duran song! (laughs)
Most of the police officers who
saw the original got a good
chuckle from it. When the big
'twist' happens in the movie, it
becomes clear that we weren't
trying to make a statement on
real police officers and the work
they do. It was simply a plot
device for us to do that
'shockumentary' type of thing and
it cost us virtually nothing to
do it, which was why I chose the
police slant of the story. We
weren't even going to release the
original 'Dirty Cop'---it was
originally done just as a
showcase idea for some investors
so they could see what we wanted
to do. But we ended up shooting
enough footage for an 80-minute
showpiece and when the investors
disappeared (as they always seem
to do!), we ended up hooking the
movie together and releasing it.
I've always been a big fan of the
'Dirty Harry'
movies, so 'Dirty Cop'
was meant to salute those in many
ways, with the cop smashing up
the drunk driver's car and really
going ballistic on a domestic
dispute and dishing out his own
brand of justice on a rapist.
Part 2 was a collaboration with
filmmakers Donald Farmer, Bill
Cassinelli, and Joel Wynkoop, so
that one ended up being a little
more fetish-like, unfocused and
all over the board---and
ultimately, just not as much fun
as the original. It pretty much
came out with a whimper and died
a quick, quiet death. Similarly
to 'Creep', we
cut a lot of stuff out of that
because we thought it went too
far...I cover that pretty well in
my book Unreel
Owen:
You shot the serial killer movie
'Truth or Dare? A
Critical Madness' right
out of high school with some
major financial backing. You've
mentioned in other interviews
that having the responsibility
for a $200,000 assignment at that
age was like "crash course
film school". What were the
main things you learned from the
experience?
Tim:
Production, A-Z, really! (laughs)
With 'Truth Or Dare?',
I learned all about casting,
storyboards, script breakdowns,
finding close locations, working
with stunt crews, wardrobe
departments and just all the
things they teach you in film
school that indie filmmakers
usually do for themselves.
There's actually departments
of people to help out throughout
the whole process, which was a
big shock. Then there was dealing
with all the investors and some
very 'creative' producers who
kept trying to change everything
I was doing while we made the
movie, which was really annoying.
At times, it was glorious fun,
and at times, it was like living
a dream turned into the worst
nightmare that one could imagine.
I also learned that even with a
larger budget behind you, it's
still 'improvise and adapt' in
terms of making these
things---even the departments
hired can let you down and the
creator has to be prepared to do
everything yourself with a backup
plan--- even when you're paying
people. That was probably the
biggest shock! The people aspect
was also incredible, seeing how
egos and human nature caused our
tight little group of
collaborators into this whole he
said/she said 'betrayal' and
'self-destruction' mode...In the
end, everyone seemed to have an
agenda that was contrary of the
original goal, which had been to
make the best movie we could with
30 new special effects that
had never been seen
before!. That was the way
Truth Or Dare
was advertised in Variety while
we were shooting it and losing
that focus was the most
frustrating part of the whole
experience, I believe.
Ironically, nearly the same thing
happened when we made Killing
Spree a year or so
later! (laughs) The chaos behind
the scenes is sometimes more
insane than the rampage the
killer is performing on the
screen!
Owen:
That also kind of keys in to
another common element in your
films -- "the rampage".
What about that appeals to and/or
intrigues you?
Tim:
I think it's a reflection of
life, really, something that
scares us all. 'What if a psycho
comes into the burger joint and
starts wasting everyone with an
Uzi while you're just up at the
counter trying to order some
artery-clogging food?' A lot of
the elements I put in my little
slasher movies were inspired by
two things: the movies and novels
I enjoyed growing up and things I
saw happening in real life around
me. Lots of the 'rampage'
sequences in 'Truth Or
Dare' were taken from
real incidents I had seen covered
in the news: people getting shot
while waiting for a bus, a kid
leaving a baseball game being
gunned down while he walked home,
and on it goes. The same goes for
'Killing Spree'---the
whole decapitated head scene was
inspired by a real incident in
West Palm Beach where this guy
cut off his girlfriend's head and
was walking down the street with
it in the middle of downtown---in
broad daylight, holding it like a
bowling ball! Police arrived, and
he threw the head at them! I was
seeing all this in the news and
putting it all into my movies
probably just as a way to deal
with my own fears in a way where
I could actually control it---in
a fantasy environment. So the
rampage offered me two things as
a filmmaker- it's something that
is unexpected and scary that any
of us might have to deal with at
any time (and my how it's
escalated with all the horrible
terrorist crimes) and it's also a
way to keep a low budget movie
going, adding a tempo of 'action'
to the proceedings. There's so
many ways to cut and edit
'rampage' scenes---fast cuts,
slow cuts, playing with music,
sound effects, character
perceptions, and on and on it
goes. And it's still something
that you can do as a filmmaker
very economically, the scene is
made entirely in the editing
room...
Owen:
So with films like 'Truth
or Dare', 'Killing
Spree', 'Creep',
'Wicked Games',
etc. is there some specific
killing sequence from one of your
films that you think represents
the pinnacle for your work?
Tim:
I'm not sure. I know when I
started out, my goal was to push
the envelope and just go for the
jugular, staying as crazed and
uncensored as possible. I would
say each movie has a little
sequence it's known for. With 'Killing
Spree', I'd say it's the
gal's giant lips going over her
lover's head (a scene where all
the buyers at the Cannes Film
Festival walked out!) and then
the 'remove the jaw with the claw
hammer' murder. In 'Wicked
Games', I'd say the gore
highlight is the victim falling
onto the sprinkler and then
having it come on to jettison
gallons of blood all over the
place. With 'Creep',
I'd say the whole 'cemetery raid'
scene is just very creepy in tone
and the gore scene that stands
out is where Kathy Willets kills
a photographer with a farm auger
and then slurps down on his
bloody tongue. In 'Truth
Or Dare', the one thing
the movie is usually remembered
for is the scene where the killer
deliberately mows down a baby
stroller with his car, then backs
up over the mother as a final
insult. It was written even
crazier and meant to be filmed
showing the killer swerving
directly into the carriage, but I
remember the producers got cold
feet on the afternoon we shot
that and we had to change it to
look more like it was an
'accident.' The idea of that
scene was two-fold: first, shock
value. The car chase scene in 'The
French Connection',
famous for where Gene Hackman
swerves and misses the baby
carriage at the last minute, was
the catalyst. I thought, 'what if
someone HIT the carriage? That
would get people's attention!'
And despite what people thought
at the time, I wasn't some sort
of drooling psychopath who wanted
to see this type of carnage
executed for no reason at
all---and believe me, most of the
cast and crew thought I was
absolutely insane when they first
read the script with some of the
death scenes. The idea actually
tied into the 'Truth Or
Dare' sequels. When I
got the greenlight to make the
original movie, I was also
commissioned to write the sequel
so we could roll right into it if
things went well. Of course,
things didn't go well, but the
sequel to the movie was written
before we even rolled cameras on
the original. And the baby
carriage tied into that---I
wanted to show that for every
action, there was a reaction, and
I envisioned the father of the
baby being so tortured by that
event that he too goes insane.
This was one of my first sequel
ideas. Of course, it took forever
for the producers to read the
original script that they were
already financing, and no one had
bothered to read the second one,
so they just didn't understand.
I'm not trying to justify the
sequence. Looking back, I don't
know if I can sanely and morally
'justify' a scene like that. It
was who I was then, and the idea
was to take that tragedy and spin
another story off from it, which
I eventually did do. It took me a
lot longer than expected to
finish that story arch in 'Screaming
For Sanity- Truth Or Dare Part 3',
which didnt finally make it
out until 1998. So that little
piece of unfinished business took
over a decade for me to complete!
When the sequel deal with the
original investors fell apart, I
was forced to rewrite that first
sequel draft, which finally
became two movies---'Wicked
Games' and 'Screaming
For Sanity'. Both movies
had parts I cannibalized from
that original script I mentioned,
so that's how the whole trilogy
evolved. And of course, as my
budgets got lower, the production
value of each movie wasn't near
what I had originally envisioned.
We did the best we could, but
compared to the first movie, it
sadly just wasn't there. But at
heart, I am a storyteller, and I
just had to get these tales out
there, no matter what! (laughs)
It was an unhealthy obsession.
Actually, during that 'golden age
of gore' time period for me, so
to speak, from 1985 to 1998, I
continually took sequences,
characters, and murder set pieces
from those early 'Truth
Or Dare' sequel drafts
and put them into the each new
screenplay and project. It took
about twelve years to use most of
those ideas, but when you look at
all the movies I made from that
time period, you can see how they
are all sort of interrelated.
When we couldn't use an idea as
written or a producer would nix
it because we didn't have the
time or money to do it, I'd just
say, 'that's okay, I'll use it in
the next movie!' I probably have
1,200 plus pages of script drafts
that spun off from that first 'Truth
Or Dare' sequel
draft---most of the 'better'
ideas and scenes showed up in 'Killing
Spree', 'Creep',
'Wicked Games',
'Screaming For Sanity',
etc. I know there are still some
scenes and ideas in those crazy
drafts that I never did get the
chance to use, but I got most of
the best of them...but then
again, maybe not! (laughs)
Owen:
Tell me about 'Realms
of Blood'.
Tim:
'Realms of Blood' is a
movie made by Florida horror
moviemaker Robert J. Massetti. I
saw a screener of his first
anthology movie, 'Phobias',
and liked it so much I helped him
get a distribution deal for the
movie. Robert is just a
mega-talented director, and he
reminded me of myself when I was
down in Florida, struggling to
get things going, doing the same
thing. Robert and I got along
great, so when he decided to do a
follow-up to 'Phobias',
it happened to be another
anthology movie called 'Realms
Of Blood.' Robert asked
me if I had any story ideas for
an additional segment, and at the
time I was working on 'Twisted
Illusions 2' (also an
anthology movie), digging through
those old aforementioned
notebooks, and I came across a
story I wrote in high school
called 'The Cologne'
and I whipped it up into a script
for Robert to re-imagine and
direct. Robert was keen on the
idea and did a great job in
adapting it. 'Cologne'
is just a great, fun segment
about a nerdy guy named Freddie
who can't get a date until he
tries this special perfume out,
which is supposed to attract
women...but in the ol' 'Twilight
Zone' and 'Creepshow'
twist style, there are horrid
side effects to using this musk
wrong...so then the madness
begins! 'Realms'
came out great, there is also a
really slick tale called 'Pain
Killer' in it that is
very strong and Freddy Krueger in
style, and there's a neat vampire
piece about a priest battling an
infiltration of bloodsuckers. 'Realms'
dishes up gore in style, it's a
very slick little indie movie,
and so far, it's done real well.
Fans are still finding this movie
and I don't think they'll be
disappointed if they seek it out.
Owen:
You've also written a
fictionalized memoir of your life
in and around the low-budget
horror movie biz called Unreel.
What were the main things you
wanted to convey about this life
choice and the benefits &
idiosyncrasies of it?
Tim:
I think I wrote Unreel so
other aspiring moviemakers could
see...and hopefully feel...what a
difficult choice it is to become
a 'moviemaker' with absolutely no
backup plans. This is what I did,
and as much as I was able to
'pursue my dreams', there were
more times than not when I was
just living a nightmare, so that
was what I was hoping to convey,
even though it may not be as bad
as that sounds. The point is,
lots of times we don't 'make it'
the way we thought we would,
things don't work out the way we
planned. For every Quentin
Tarantino success story, there
are thousands of aspiring
hopefuls out there still working
in those video stores,
struggling. There's no health
insurance offered in the indie
scene. There's very little money
to be made, in reality, unless
you have a one in a million 'Halloween'
style success----which akin to
winning the lottery, in reality.
Most unlikely. So I wanted to
tell this story...to give this
warning...in the best way I
could, from my own experiences.
Plus it was fun putting all the
crazy stuff down I had gone
through. These days, more and
more of the people who are 'fans'
of the kind of movies I make are
going out there and doing it
themselves with digital cameras
and computer editing...and the
market is unfortunately getting
smaller and smaller. From my
experiences, there's also this
incredible kind of ruthless
behavior in the movie world that
goes along with an extreme
prejudice from Hollywood against
what we are doing. You can read
about it all you want, but until
you experience it first-hand, you
can't imagine what a letdown it
is, emotionally, when all these
negative cards keep falling into
place. You get ripped off by
wholesalers. Tarred and feathered
by highbrow critics.
And no one in Hollywood will take
you seriously if you say you shot
a feature movie on video,
its still the kiss of death
despite successes like Blair
Witch and Open
Water. All the while
youre working a menial
labor job you hate and struggling
with family and bill issues. (And
no, I'm not trying to say every
critic should love your movie,
but theres nothing like a
little salt in the wounds to add
insult to injury! You have to
develop a thick skin to stay
focused on the dream.) I tried to
explain what all that's like,
almost being snuffed out
financially while you pursue this
'calling' you feel, when every
time it looks like your ship is
going to come in...things go all
Titanic on you! So if anything, I
hope that this book will help
aspiring artists think about
backup plans to make money and
take care of their families
concurrently with pursuing their
moviemaking goals. It actually
took me years to figure out how
to write 'Unreel'
and not make it too depressing. I
felt all my life experiences were
leading up to a book, but I just
didn't know how or when it would
evolve. I wanted to get
everything and the kitchen sink
in there and fortunately, I keep
a daily diary of sorts, I've done
that since 1980, so I read
through everything I had
documented, all these experiences
and emotions in thousands and
thousands of pages (which took
about eight months to do!), and I
was able to capture things pretty
accurately. It was an interesting
experience, really, being able to
take myself out of what I had
actually lived through, and see
things almost neutrally, from a
third party perspective, as just
the writer or person documenting
it all, if you will. It really
made me see a lot of the mistakes
I had made in a new light---it
became clear to me how wrong I
had been in so many of my
choices. Ultimately it proved
pretty humbling and cathartic, as
it led me through to that age-old
question we all have for
ourselves, 'what is the purpose
of life' and all that, even if it
sounds cliche...
Owen:
Did the fact that Unreel was
partially non-fictional as well
as the fact that it was your
second novel, after The Hammer
Will Fall, make it somewhat
easier to write?
Tim:
Not at all, simply because I was
putting my whole life under a
microscope! (laughs) 'Hammer' was
adapted from a screenplay I had
been working on and tinkering
with for over ten years, and when
I finally couldn't raise the
money I felt was necessary to
make it into a solid film, I
decided to translate the script
into book form so I could 'share'
the story with anyone interested,
so writing that was fairly
simple. I had a nice blueprint to
work from and add to. With
'Unreel', finding a direction I
was comfortable with was the
first problem, which took years.
Then, as I mentioned, going
through thousands of pages of
diaries I scribbled in, reliving
all those incidents and emotions,
taking notes, and finding 'the
heart' of each thing, was very
trying. Finally, sitting down to
write the book took about a year.
I had to counterbalance all the
real stories with a parallel
fictional chase story, where I
also was able to intergrate my
thoughts and opinions on things.
That part was fun---the chase
scenes, even though there's
thought expressions of my 'real'
life in there with the character,
came easy. And I think they're
pretty exciting, it's like a
salute to my favorite action
movies of the '80's and 90's. I
didn't think that 'Unreel'
would see publication it's such a
strange book, even though many
celebrities (Pam Anderson, John
Travolta, etc.) are now writing
books that are partly
non-fiction. 'Hammer'
did really well in terms of
sales, even seeing print in
foreign territories like South
Korea, but 'Unreel' is too
strange for mainstream markets, I
think, plus I'm not a big enough
celebrity for most readers to
make this kind of thing a
'must-read'! (laughs) Seriously,
'Unreel' really
wore me out in terms of writing
and work, it was a massive
undertaking. I had exhausted most
of those scripts and notebooks I
mentioned earlier in all these
different little movies and now I
was putting myself into the mix
of creativity, so it seemed like
it was the end of an era for me,
perhaps some kind of strange
milestone. 'Unreel' has gotten
great feedback, though, from
those struggling to make it in
the movie business and those who
have any artistic aspirations at
all, so I'd highly recommend it
as inspiration to anyone who is
struggling in the biz. It's a fun
book, it ends on a positive note,
and you'll see that we all go
through similar trials and
tribulations in pursuit of
creative endeavors.
Owen:
With writing as well as
directing, are both equally
creative for you or does
directing tend to be a more
"occupational
expression" of your creative
vision? Does that even make
sense?
Tim:
Writing is more internal and you
can say a lot more on the written
page in terms of...anything,
really. You can step inside the
minds of your characters and
really get to know them. With the
blank piece of paper, you can
have anything happen. There are
absolutely no limits or
restrictions on your imagination,
so in that way, it's very
freeing. Even with scripts, you
can write down whatever you like,
you see it so clearly in that
movie theater screen in the back
of your mind, and it can be a
joyous experience. You write in
solitary, for the most part, and
there's no interference. With
directing, it's very much a
collaboration. The actors, crew,
and other creative people
involved with the project help it
come to life, so yes, I'd agree
that directing becomes more of a
'job' or 'occupation' in the
sense that you're working with
other people closely for a common
goal, and it may be different
from the way you imagined it in
the writing stage. That's fair to
say about all directors,
really---locations may change
blocking, actors may think of
better dialogue than you have in
your script, the script
supervisor might have an idea
that works better than what you
have on paper, if you're willing
to try it. So directing is
different from writing, but then
you go into editing, and if you
do that in solitude, it's very
much like writing, where you add
things, change things, and end up
shaping the movie into something
creatively new and unexpected,
more times than not. Editing can
feel very much like the writing
stage a lot of times, it's very
cathartic, personal, and fun when
you add all the bells and
whistles into the mix. Especially
music and sound effects, it's
just an incredible high as an
artist, seeing it all come
together, this world you saw in
your head and now it has become a
reality, even within the smallest
of budgets. Sometimes this is the
only time I really feel alive,
when I'm doing something like
this. The urge to create
sometimes overwhelms all rational
thought and action for some of
us. My guess is we have some kind
of mutant gene that wires us in
this fashion...or we inherit the
urge from the Creator Himself,
right?
Owen:
Speaking of which, one of your
latest film projects, 'Reconciled
Through Christ', sounds
fascinating. Can you give a brief
synopsis of it?
Tim:
It's about a man who
falls away from religion and God,
even though he knows and feels
the truth deep inside himself. He
decides to kill his wife, who has
left him because he's pretty much
a lying, cheating rascal. So the
next step in his spiral downward
is quite logically murder. So he
embarks on this road trip where a
stranger he picks up causes him
to question what he has done in
the past and what he is about to
do. There's a lot of interaction,
fighting, and confrontations
between the two characters, but
more than anything, it becomes an
internal conflict thing with the
main character, which loosely
echoes what happened to me as I
was writing 'Unreel.' I looked
back on my life of movie madness
and obsession and wondered 'is
this all there is?' And I felt
really empty. And I had gotten
very depressed over the years
just immersing myself in the
world of serial killers and crime
to come up with new ideas and
twists for all my little movies,
so I had that issue going. And
after 9/11 happened and shook the
world, of course, and I began
asking myself things like 'if I
died today, where would I go?
Would I be ready? I can feel my
soul inside, that much I'm sure
of...' Plus my grandfather died
and it was very sad, and this
made me think more about how I
was living and the uncertainty of
my beliefs. So basically, I asked
God, if he was even listening, to
'show me the way to go home,' so
to speak, as Orca crew sings in 'Jaws'.
And God is always listening,
trust me, knocking at your door,
waiting for you to just open it
up a crack. Long story short, I
ended up recalling the religion I
grew up with, Christianity, which
I kind of discarded when I got
old enough because I saw so many
hypocrites in it and so much that
didn't really seem to work. And I
knew many of my favorite authors
and directors had gone through
this same process of losing
their religion, so to
speak, and I had related so much
to that in my own journeys of
life. But I decided that I needed
the truth and I should pursue it
doggedly, wherever it might lead.
So I read the entire Bible
cover-to-cover to see what it
really professed as opposed to
what various denominations tell
us, and then I got obsessed with
all these various theology books
and I read up on all the
different religions to see what
really made sense to me. And as
it turned out, simple
Christianity was the only
religion that really did made
complete sense in my mind. It
excludes no one, no matter what
youve done in the past or
what stage of life youre
in. Theres nothing to
physically do, no rituals or
tasks to perform, no donations
are necessary, its
completely internal as your faith
forms: accept Christ, confess
mistakes, change your ways, and
work with Christ through prayer.
Its pretty much a
come as you are
thing, we are all
accepted if we want it. And
all I can say is that for me
personally, there was also enough
physical, historical,
geographical, and archeological
evidence to give me complete
confidence in the Bible and I was
so happy to 'know God', so to
speak, through the words and
actions of Jesus, God in the
flesh, in the New Testament. That
was like the weight of the world
being taken off my shoulders,
really, and my faith was able to
grow again, after being lost and
confused for so long. So
naturally, I wanted to 'shout
this out' and 'tell it to the
world', so I ended up making a
low budget movie about it so I
could share my experience with
anyone else who might be
interested. So 'Reconciled' is
pretty much a testimony of my
faith at the end of the day and
was made as just a reminder to
myself of where I had come from
and what I learned. It's not
meant to 'push beliefs' on
anyone, it's what I believe and
if it can help someone out there
who might be
searching like I was,
then thats just an added
bonus. At the end of the day,
only God can make changes in
ones life, the messenger is
only a tool to get there. It was
interesting making 'Reconciled',
and as we entered the long
postproduction stage, Mel Gibson
came out with 'The
Passion Of The Christ'
and it seemed that he made his
movie for the very same reasons I
was making 'Reconciled',
so that inspired me to keep
moving ahead with what I was
doing at a much, much smaller
level, of course. And I have to
give hats off to my 'Reconciled'
collaborators---Todd Pontsler for
the computer effects, Larry Joe
Treadway and Ron Blair in the
lead acting roles who both gave
so much, and the music by
Nathaniel Scott was just so
good...I couldn't have done it
without them. Or my wife Kathy,
who has always been so supportive
of all these endeavors, both
behind the scenes and in front of
the cameras, for so long now.
Everyone was so understanding
with the material and a true joy
to work with. We had a blast
making the movie, and I think it
shows.
Owen:
I am also interested in hearing
about your latest horror
anthology film 'Twisted
Illusions 2'.
Tim:
Joel D. Wynkoop and I started out
in the underground scene back in
1984. The first movie we
collaborated on was a
shot-on-video anthology movie
called 'Twisted Illusions'
(1985), which had a little short
in it called 'Truth Or
Dare', where Joel played
the lead psycho. That little
segment, of course, became the
basis for the whole 'Truth
Or Dare' trilogy, and 'Twisted
Illusions' is what
really put us on the map, so to
speak. (Note: a national
re-release and restored version
of the movie is available in a
DVD 4-pack release from BCI.) On
the end credits of 'Twisted
Illusions', it boldly stated 'Coming
Soon: Twisted Illusions 2.'
And people kept asking Joel and I
'when's the sequel coming, when's
the sequel coming?' And we kept
putting it off, but finally, over
twenty years later, Joel and I
decided to just go for it and do
the sequel. We did it strictly
for fun, just for the passion of
making movies. There were no
rules, we didn't consider
commercial appeal or anything
like that, just what we wanted to
see on the screen at the time. We
all had about zero dollars to
make the segments and we did it
just for the excitement, if you
will, of making video movies. The
idea was to kind of go back to
our roots, where we had started,
and get that hungry, 'eye of the
tiger' feeling back again, if
that makes any sense. It took all
of us a couple of years to
finally complete our segments and
put them all together, but it
ended up being so much fun for
everyone involved, that's what
really mattered. It's a little
Twilight Zone style
suspense movie made by fans, for
fans, that's the only way I can
describe it. I shot my segment, 'Dexter
Deadbeat', in Kentucky,
where I had recently moved. This
was another one of those stories
I was toiling with back in the
early '90's when I was working in
a video store, and I went through
one of my old notebooks and just
completely updated it, keeping
the twist ending intact. It's
about a woman being stalked by a
psycho and when it's revealed
why, it's totally fun
and...unexpected, shall we say.
No one who's watched the segment
has been able to guess the
motivation of the stalker yet, so
that's an accomplishment right
there! Joel's segment was one he
and I talked about doing for
years, back when we were making 'Creep'.
It was his story, about a crazed
man who will do anything to get a
part in a movie. It's a fun,
crazy time, watching Joel in the
writer/director/actor mode. And
finally, we invited Oregon
filmmaker John Bowker to round
things out with a twisted little
piece called 'Betrayal.'
It's basically a revenge/zombie
tale...with a twist as well. John
is a great friend of mine, we
have a lot in common, and we had
worked together on separate
segments of Kevin Lindenmuth's 'Beyond
The Lost World: The Alien
Conspiracy', and it was
a riot doing that, so we
figured...let's do some more
stuff together!
Owen: What
other projects do you have lined
up in the future?
Tim:
Nothing is concrete right now.
Between 'Unreel'
and 'Reconciled',
I really wore myself out, so I'm
planning to take some time off
for a while from the creative
process and just see what
direction I feel like moving in
down the line. I'm not planning
anything one way or the other or
ruling anything out, either. I've
had some offers to do more horror
movies but I turned those down
right now...that little voice in
my head, the one who had me
scribbling in notebooks and
tapping on that Brother word
processor for so many years in
the eighties and nineties...has
kind of quieted a little bit.
Most of the tales I was obsessed
with telling
most of the
setpieces I had bouncing around
in my head
are now out there
for the public to see on paper
and disc. There are a few ideas,
of course, that Id still be
interested in pursuing, but
its amazing
I have so
much product out there now that
every day new viewers are just
discovering both the old and new
stuff and that makes me confident
that I can take an extended break
and not lose any momentum. And
Ive already accomplished so
much that I wanted to do over the
last couple of decades
that
I feel pretty satisfied. Who
knows, I may not even have
anything else to offer up in
terms of future projects.
Im basically just a fan who
jumped in and joined the party as
best as I could, with or without
financial backing. I might just
go back to being a fan.
Owen:
You were also recently put in
charge of Sub Rosa Midwest. Do
you have any objectives or a plan
of action for where you want to
take the studio?
Tim:
Actually, that was a loooong time
ago when that started up, that
was back in 2000, I believe. Sub
Rosa MidWest started out as an
offshoot of Sub Rosa Studios, and
the initial idea was to do
Wave-style videos for that
particular niche market. Not long
into it, I became uncomfortable
with what I was doing, of course,
as I began to change my ideals on
what was morally correct (yes, my
conscience was piqued), and the
focus of the company quickly
changed into providing more
mainstream horror tales for the
then-burgeoning DVD market. I
ended up co-executive producing a
bunch of movies, including John
Bowkers Housebound
and The Seekers,
also helping to get them into the
distribution pipeline. Housebound
was really fun, I had a cameo in
that and shot a lot of second
unit stuff for John. Then there
was connecting with Robert J.
Massetti and helping him get
Phobias
out there and working on Realms
of Blood with him.
And I shot a Bigfoot piece for
Ron Bonks deluxe Red
Files: Strawberry Estates
DVD
it was originally part
of a weekly TV show and they put
all the shows on the DVD as
extras
I did some second
unit shooting for Richard
Anaskys upcoming revenge
drama I Am
Vengeance
I
kind of presented
filmmaker Michael J.
Hoffmans two debut
anthology movies Scary
Tales 1 and 2
I
got to work with Joe Sherlock and
Michael Hegge on getting their
horror comedy Blooducking
Redneck Vampires
into the market
and I
assisted filmmakers Eric Szmyr
and Barndon Bethmann in getting
their two creature-feature movies
into distribution, called Raising
Hell and The
Risen,
respectively. I hope I
didnt miss anybody, but as
you can see, I have been doing so
many things over the last five,
six years, that Ive barely
had time to breathe! So
thats why I need to slow
down and focus more intently on
just one project at a time in the
near future, if I decide to do
anything. Things got so crazy at
a couple of points, I had all
these deadlines bearing down on
me at the same time, which really
was stressful
I was working
with an editor on my novels and
trying to get that all squared
away while simultaneously trying
to edit my latest movie, even as
I was trying to get all these
master materials from other
moviemakers assembled and sent
out on time to be authored due to
release deadlines. I know this
may sound ideal to
some people who want to get into
the business, but for me, it got
to be overwhelming way too many
times, just too many balls to
juggle at one time. You have to
remember, while doing all this
entertainment stuff, Im
still working a regular 40-hour a
week night shift job in order to
pay the bills and have health
insurance
so once again, we
go back to Unreel and
how difficult and stressful this
business can actually
be! I think I was just wearing
too many hats, doing too many
things, all at the same time, as
I look back on it. And then we
ran into the same old thing,
where these wholesale
distributors reneged on a deal
and all of us involved hit major
financial obstacles
So as
they say, the more things
change, the more they stay the
same
Owen: What
scares you in real life?
Tim:
First, I wish to quote someone
who recently reviewed Reconciled
on a website. I dont know
the man, but his name is Jack
Seney, and one of the things he
said in his review about
Christianity really resonated
with me as well. He said,
As I am someone who has
been freed from multiple
gutter-level addictions by Christ
and who has studied the
historical evidence for Him
extensively, there is no one who
can convince me that He is not
the eternal Savior for human
souls. I couldnt
agree with Mr. Seney more and
have been through the exact same
experience, but for me
personally, I sometimes find this
truth intensely difficult to
personally live up to. I am
afraid of temptation and how
truly easy it is to backslide in
your moral standings or forget
God in this busy and sometimes
selfish world we live in, so
that, to me, is kind of scary.
Its something I personally
have to work on every day. These
are things that constantly sneak
up behind you, like a silent
killer with a knife, if you will.
Its very much like what the
Apostle Paul stated somewhere in
the New Testament, and my loose
interpretation of it is the
more good I try to be, the more I
am able to see how truly corrupt
I am inside, and I end up sinning
again, exactly what I dont
want to be doing. One has
to stay focused on their beliefs
and Gods principles, and
its so easy to be caught
off guard. Its all too
simple to pray to God only when
you want something like a
promotion or a loved one to get
better if theyre
sick
but so easy to forget
that communication on just an
everyday basis, thanking Him for
your well-being, your family,
pets, food, a roof over your head
and all the things we generally
take for granted in life. So I
now really try to keep that in
perspective and communicate every
day, which is something so
simple
yet so complicated,
at the same time.
Another
thing that kind of scares me is
mans capability for
violence
its nothing
new, its well-documented
even in Biblical history
but
that we can let ourselves go that
far, and do that much real
physical and mental harm to one
another
is just plain scary.
And thats kind of what
fueled some of those early movies
I made with those
rampages and the
motivation behind them. I was
trying to get inside
that psychopathic mindset. I
think Halloweenstill
probably best states that
motivation, though: there is no
reason. No rational explanation.
Its just the way we are
unless we seek help from above.
And now Ive realized there
are so many better places to be,
more positive things to focus on,
but still
mans hatred
and greed is there, and
unbridled
just look at what
its capable of. Simply
watch the nightly news on any
given evening. Its eating
us alive at the core and
its unstoppable until the
end of time. And even though I
know where I stand and where
Im going, its still
very scary to face
sometimes
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